Hey my name is Kay André

I am a software developer and technical artist with over 8 years of experience in game and application development using the Unity engine,
I specialize in creating innovative XR and Touchscreen experiences, including real-time 3D rendering, VFX, postprocessing, shaders,
motion capture and Photogrammetry. My passion for game development extends beyond
my professional work as I also enjoy prototyping and developing games in my spare time.
To ensure that my skills are always up to date, I actively engage in learning the latest tools, engines
and techniques for Game Development and optimisations.